Game: Crossing the Barriers by Airplane with OpenGL
February 23, 2014 — Open SourceOpenGL is an API for rendering 2D and 3D vector graphics. The API is used to interact with a Graphics processing unit (GPU), to achieve hardware-accelerated rendering and It was developed by Silicon Graphics Inc.
Computer graphics is very attractive section of computer Science and I’m more interested too. Long ago, I programmed a simple game with C++ and OpenGL. Today, I published it on a github repo. You can access the source here: